Fury, the Tiger Battle, a Reenactment
Wargamers who have seen Fury have no doubt thought about
gaming the epic battle between Wardaddy's platoon of Shermans and the Tiger that they fought. I
thought I'd give it a go using the tactical system I designed, Lock 'n Load.
This mini-battle uses counters from Band of Heroes, Noville, and the maps from
Ring of Hills. The skirmish opens as the remainder of Wardaddy's platoon
advances on the Tiger. The range is 500 meters. The Tiger has the initiative,
and will attempt to destroy the two short-barreled Shermans first, as it did in the movie. The
Americans will advance directly toward the Tiger until the first Sherman is destroyed (one other Sherman was brewed up prior to the scenario
start). After losing a Sherman ,
the remaining two will attempt to flank the Tiger, as they did in the movie. Sgt
Darius will be playing the role of Wardaddy. None of the tanks will Shake (they
didn't in the movie), so I won't roll for that.
Turn One: The Tiger targets the tank to Wardaddy's left. The
range is 11, the to hit number is 7. The Tiger rolls a 9, missing the Sherman . One of the
Shermans Assault Moves (AM) toward the Tiger, hoping to close the range to 7
hexes. The AM Sherman fires. The range is 7 hexes, the to modified to hit (I'm
using the Tiger's optional size modifier) is 6. The American rolls a 4, a hit
on the Tiger's front turret. The Sherman 's
penetration is 4, Tiger's armor is 8. Opposed die roll time. The Tiger rolls 1,
for a modifier armor value of 9. The Sherman
rolls a 2, for a modified penetration value of 6. The shot ricochets into the
sky.
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The start. |
Turn Two: I don't roll for initiative; I give it to the
Tiger. It targets the same Sherman
as before. No acquisition, the Sherman
moved. The to hit number is 10. The Tiger gets a 6, hitting the front of the Sherman 's turret. The
Tiger's penetration value is 8, the Sherman 's
armor is 5. Tiger rolls a 4 for a modified penetration value of 12. The Sherman rolls a 6, for a
modified armor value of 11. The Sherman
is destroyed. I don't roll for crew survival, since it doesn't matter in this
scenario.
Wardaddy's Easy Eight angles for the Tiger's flank and
fires. The modified to hit is 8, (9 TH,
-2 AM, -1 Light Woods, +1 Leader, +1 Tiger size). Wardaddy rolls a 6, hitting
the Tiger in the front of its turret. Penetration is 5, turret armor is 8.
Wardaddy rolls 1, Tiger rolls 1, the shot glances off the armor. The remaining Sherman AMs straight toward the
Tiger and fires. The to hit is 7.
The Sherman rolls a 9, missing.
End of turn.
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The Tiger Strikes |
Turn Three: Tiger fires at the remaining short-barreled Sherman . To hit is 10.
Tiger rolls a 12, missing (I'm not making this up.) Wardaddy AMs to the Tiger's flank, rotates
its turret and fires. The to hit number
is 8 (9 TH, -2 AM, -1 Rotate turret, +1 Tiger Size, +1 Wardaddy). Wardaddy hits with a 7. The shot is traced
right down the line dividing frontal armor from flank armor, hence it hits the
flank armor. The Easy Eight's penetration is 5, the Tiger's flank armor is 4.
Yikes! Good chance for the Americans here. Wardaddy rolls a 6, the Tiger rolls
a 5. Kabloom! For the second time.
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End game. Wardaddy holes the Tiger |
[Spoiler alert!] In the movie, Fury, Wardaddy’s Easy Eight,
is the only tank to survive. In this
reenactment, two Shermans
make it through, one by the grace of an unlucky to hill roll when it was just a
couple hundred meters from the Tiger. So, what’s all y’alls’ opinion? Realistic or not?
Be sure to check out NIGHT OF MAN, a science-fiction, card-driven, board and counter, tactical battle game, designed by Mark H. Walker and published by Flying Pig Games. It is on Kickstarter until December 31st. You can view the Kickstarter page and place a pledge right here.
Mark H. Walker served 23 years in the United States Navy, most of them as an Explosive Ordnance Disposal diver, he is the designer of the Lock 'n Load, World at War, and Nations at War series of games in addition to many others. Sign up for his newsletter to get design insights, game updates, and stuff.
Be sure to check out NIGHT OF MAN, a science-fiction, card-driven, board and counter, tactical battle game, designed by Mark H. Walker and published by Flying Pig Games. It is on Kickstarter until December 31st. You can view the Kickstarter page and place a pledge right here.
Mark H. Walker served 23 years in the United States Navy, most of them as an Explosive Ordnance Disposal diver, he is the designer of the Lock 'n Load, World at War, and Nations at War series of games in addition to many others. Sign up for his newsletter to get design insights, game updates, and stuff.
Comments
I like doing things like this. I appreciate you posting it up.