How Social Media Is Wrecking Your Career And What You Can Do To Stop It.
I like to write. It’s why I've authored three novels,
thirty-some non-fiction books, hundreds of articles published everywhere
including Playboy, PCgamer, and Autoweek, and almost four hundred posts in this
blog. But you can’t write in a vacuum. Writers need an audience.
I’m Internet fluent. Hell, way back when I even wrote a book on
the Internet. I’m social media savvy. I’ve grown the Facebook page of Lock ‘nLoad Publishing from zero to over 3, 000 active participants. By the same
token, I’ve grown my Twitter following from nil to over 7,000 followers in a
few short months. And I did that the hard way. I’m not a handsome/cute
twenty-something guy/girl who can flash smiles/cleavage on his/her way to
22,000 followers, but rather a grizzled old-timer who just puts in a lot of
time at it. And lately I've been thinking about that time.
I've heard that social media is the wave, not the wave of
the future, but the wave right now, crashing on the beach. I've studied it, I
understand the 80-20 principle, learned how to amass Twitter followers, engage
Facebook fans, and blog with the best of them. And I think it might just be a
load of crap.
Let me explain.
I don’t argue that social media is a valid means to promote
your writing (or game designing). What I’m arguing is the cost-return equation. Fellow authors and
game designers, how much time do you spend on social media daily? Two weeks ago
I tracked myself for five days. The results were just about what I imagined.
Between Facebook, Twitter, and the two prominent gaming forums with which I
interact, I spent 1.5 hours a day typing, reading, and engaging in pointless
arguments with strangers. Let’s assume a five-day workweek. Some quick
multiplication tells me 1.5 hours x 5 days equals 7.5 hours per week, 390 hours
per year, or—if you work nine hours a day—almost
43 work days.
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Curse you Mark Zuckerburg! I think. |
Of course that doesn't include the time spent writing this
blog, which even on light weeks (maybe two posts) is another couple of hours
per week. On heavier weeks it could be as much as ten hours of blog related
writing per week. So let’s say an average of four hours per week blogging, or
208 hours for the year. That’s another 23 days. For those keeping score we are
up to 66 workdays per year spent social mediaing (sic).
Pretty grim, but it gets worse. No one switches off the
game that they are currently designing, switches onto Facebook posts, and
then switches back to their game without wasting more time to refocus on
the task. Some studies argue that this refocusing can take up to 25
minutes. Certainly that estimate is at
the high end of the spectrum, but even if the number is closer to 10 minutes to
regain your focus, that equates to many more minutes lost in the day. Let’s say
a half an hour or 2.5 hours per week. Another 14 work days. So total time spent
on social media? Looks like 80 days to me, or approximately four work months
every year.
Of course there are a lot of success stories birthed from
the annals of social media. John Scalzi, whose blog, Whatever, is number one on the list when you type the word into
Google, has been writing a daily blog since blogs were delivered by Pony
Express. It arguably has made his fame and career. On the other hand, D.J. Molles
and his zombie series, The Remaining.
are fantastically popular, garnering thousands of rave reviews on Amazon.
Molles doesn't have a Twitter account, and posts on The Remaining Facebook
account about twice a month. So much for social networking.
Think about four work months. I can write a novella in four months,
design a game, fix everything that’s wrong with my home, spend a lot of family
weekends with the wife and kids, and maybe even take a vacation. The bottom
line is that although social media helps, I doubt it helps four months worth.
Seems like all of us techno-sapiens (Def Leppard’s word, not mine) boarded the
social media train a few years back without asking where it would stop, or even
how fast it would go. Now we are zipping through the cyberscape, investing
several months a year to self-promotion with dubious results. What can be done?
I’m not sure, but I can offer some suggestions. Find
software that allows you to manage and schedule all your postings (I use
Hootsuite.). After doing so spend some time—this usually takes me no more then
30 minutes—to schedule your posts for the next few days. This drastically
reduces the time spent logging on and off several sites and the distractions
they offer. Of course everything can’t be scheduled. People want interaction.
Set an interaction schedule and stick to it. Rather than log on to the social
media morass daily. Try to limit yourself to twice a week. For example, set
aside an hour or two on Tuesday and Friday, cruise through all your social
media hangs, and then log off. This not only reduces the time spent on
Facebook, Twitter, etc, but also limits the refocus time we discussed
previously.
Finally, write a blog about wasting time with social media. If you do so, you’ll feel like a fake if you lapse into your old social media, time-sucking
ways. Good luck. I hope to be posting a bit less, yet writing and designing a bit more.
Mark H. Walker is the author of World at War: Revelation, a creepy, military action, with a love story, alternate history, World War Three novel thing. It's available from Amazon Kindle Direct Publishing right here. Just $2.99. Give it a try. What the hell?
Mark H. Walker is the author of World at War: Revelation, a creepy, military action, with a love story, alternate history, World War Three novel thing. It's available from Amazon Kindle Direct Publishing right here. Just $2.99. Give it a try. What the hell?
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